I just can't compete against a guy who writes games and plays games constantly, even at work. I can kick butt in twitch games (centipede, space invaders, etc.). I can even excel at most quick games: Freecell, Minesweeper; and well, forgive me, a game that gamecoder wrote for my birthday... TheLimitGame. I can beat my husband at a game he wrote. Oooh, that makes me so happy.
With 3D first-person games, however, I get motion sickness quickly. Other people (that I know) that also have that affliction tend to be far-sighted. They also tend to be detail-oriented and fairly intelligent. I wonder what the real cause might be. I mean, is the fish-eye lens or other affects applied to 3D games just not quite right, so our bodies object to the wrongness?
With StarCraft, I have a chance. I beat my husband once (or he let me) and I did the little dance. What's more fun is playing as a team where I just collect resources, scout, defend my base, and occasionally help with the war. I'm a zerg fanatic. This is a game that has gameplay. It doesn't need 3D or FPS (first person shooter) effects. In fact, those game aspects tend to detract from the game, as far as I'm concerned.
Let's have a vote.
What's more important in a game... gameplay or visuals or other? If gameplay, what's your favorite genre: FPS (first person shooter), RTS (real time strategy), etc.?
Secondly, is first-person or isometric (or non-3D) view better?