The following is the vision statement of Nailedimaje Productions and is also posted on nailedimaje .
NailedImaje is a different kind of game development team. We are different in a myriad of ways from the so-called
professionals. To begin with, as of today, our staff consists of one programmer/composer and one artist. Our staff works in their
spare time to create games and are unpaid for their efforts. These, however, are trivial differences and may change. What will not
change is our vision of what a game should be.
A game should be fun and enjoyable to play - again and again. So, in NailedImaje products, you will not find flashy, fancy 3D
polygons floating around. There will be no full-motion video. No in-game enticements to visit our website. We will not engage in
any activity that detracts from good, quality gameplay. On the other hand, you will find in NailedImaje products pleasing 2D
graphics. There will be a compelling plot. The music will be tasteful. There will be innovative, novel, or at least, rarely seen
gameplay mechanics. We will do our best to incorporate replay value.
Why do we pledge all of these things?
Because we want to make a game we want to play.
Daniel Ball
Programmer/Composer