Everyone had a good time, DM included.  Aside from not giving the "kid" enough chance to hack things up (he had trouble enough staying in his nominally "good" alignment), the game went very well.  All players are interested in continuing their adventure, so aside from the inevitable scheduling difficulties we should be good to go with the campaign.

 

There was the requisite level of silliness from the players ("huzzah!, etc."), some mistakes were made, I forced a number of "stat check" rolls on them, many of which they failed to humorous effect, etc.  The players are even starting to get into their characters a little, at least the more experienced players are.

 

I really need to do a better job organizing things next time though.  I had forgotten how quickly a disorganized DM gets overwhelmed!  It's crazy to think that I'm DM'ing an RPG game again after all these years, but it's still fun, so why not?

 
   

 


 
 
gamecoder on
Re: D&D Game a success
Call me crazy, but it seems like kids shouldn't take a "good" alignment. I mean, good is generally pretty boring. It's a mostly reactive alignment ("somebody's in trouble! I must help!") and the only proactive things you can do feel like chores.

You gotta be pretty mature to be good.
hdan on
Re: D&D Game a success
Nah, it's simpler than that - I wanted to keep party motivation simple (that is, no attempting to team up with the "bad guys", no killing the helpless civilians, etc.).

 

The thing is, he's playing a ranger, and those guys are totally down with killing orcs, goblins, etc. and lots of 'em!  I'm going to have to remind him that just because the other do-gooders in his party don't want to kill the hobgoblin they've just taken as a prisoner, he's under no obligation to let the creature live!  He's not sure enough yet of his role and character, but I was expecting him to just off the monster once they were done with him. 

 

Instead, the fiend escaped and will be a problem for them later.  Not a big problem since he's only one guy, but you can bet he'll be back with more friends next time.  Or at least his friends will come after the party once they've killed the escapee for incompetence. :-)

gamecoder on
Re: D&D Game a success
So, when playing a good alignment, he wasn't cutting up enough enemies? That's one I've almost never seen.
hdan on
Re: D&D Game a success
Strange but true!  Killing evil isn't in itself evil, at least not in D&D terms. :-)

 
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