
Call me crazy, but it seems like kids shouldn't take a "good" alignment. I mean, good is generally pretty boring. It's a mostly reactive alignment ("somebody's in trouble! I must help!") and the only proactive things you can do feel like chores.
You gotta be pretty mature to be good.
You gotta be pretty mature to be good.
Nah, it's simpler than that - I wanted to keep party motivation simple (that is, no attempting to team up with the "bad guys", no killing the helpless civilians, etc.).
The thing is, he's playing a ranger, and those guys are totally down with killing orcs, goblins, etc. and lots of 'em! I'm going to have to remind him that just because the other do-gooders in his party don't want to kill the hobgoblin they've just taken as a prisoner, he's under no obligation to let the creature live! He's not sure enough yet of his role and character, but I was expecting him to just off the monster once they were done with him.
Instead, the fiend escaped and will be a problem for them later. Not a big problem since he's only one guy, but you can bet he'll be back with more friends next time. Or at least his friends will come after the party once they've killed the escapee for incompetence. :-)
So, when playing a good alignment, he wasn't cutting up enough enemies? That's one I've almost never seen. 

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Re: My Life - My Friends. - Thank you for those words. I love my friends. ,{;-)
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